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- layout: pages=5;
- figure: x=0, y=20, page=2, name=ring;
- figure: x=10, y=105, page=2, name=bold;
- figure: x=0, y=170, page=2, name=handske;
- figure: x=0, y=235, page=2, name=bor;
- figure: x=0, y=310, page=2, bombe;
- figure: x=0, y=360, page=2, regnbue;
- figure: x=0, y=425, page=2, stav;
- figure: x=0, y=480, page=2, ur;
- figure: x=0, y=535, page=2,name=ketcher;
- figure: x=0, y=1, page=3, bog;
- figure: x=0, y=55, page=3, sko;
- The game
-
- The aim of the game is to guide Billy through the
- level knocking the monsters through the holes you
- dig. when a monster is trapped in a hole billy can
- then close it causing the monster to fall down and
- disappear. some monsters are more tough than others
- and need to fall several floors before they dis-
- appear. if billy is not fast enough the trapped
- monster will dig itself out of the hole and become
- annoyed.
-
- Bonusses
-
- billy often finds things that can help him on his
- journey. some of these items are points, others
- have special abilities. most of them are auto-
- matically collected as billy walks over them, how-
- ever, some needs to be picked up. this is done by
- pausing on top of the item.
-
-
-
-
- the magic ring gives points whenever billy
- jumps through a hole.
-
- use the ctrl-key to throw tennisballs at the
- monsters.
-
- the powerglove enables billy to close the
- holes faster.
-
- the powerdrill will quickly become one of
- billy's favourites.
-
- kaboooom!
-
- the rainbow protects billy.
-
- hey presto! a magic ladder. press up or down
- along with the digging key.
-
- the alarm clock resets the time.
-
- makes billy throw tennisballs harder.
-
- yiiippeeeee! the arcane book transforms one of
- billy's items into a permanent one.
-
- the trainers, the more the better.
-
-
-
- controls
-
- arrow up billy climbs up
- arrow down billy climbs down
- arrow right billy walks to the right
- arrow left billy walks to the left
- spacebar billy digs/closes a hole
- alt billy digs/closes a hole
- ctrl billy throws a tennisball
- shift billy closes a hole
- p pauses the game
- esc ends the game and returns to the
- main menu
- enter accesses option
-
-
-
-
- Drilling billy was developed by:
- nortwind soft
-
- Piet Kargaard: idea and graphics.
- Bo N¢rgaard: 3d graphics.
- David filskov: Sound effects and music.
- sune pedersen: cd music.
- Troels Nordfalk: Programming.
- morten bjergmose: miscellaneous.
-
-
- Thanks to:
-
- Henrik-Steen: for the DOS CD-ROM library.
- erik schack: for the home-page.
- lena sandberg: for singing.
- and all the others who gave a hand.
-
- take a look at our homepage
- www.metronome.dk/media/billy/
-
-
-
-
-
-
- This program uses the DSIK sound system for
- WATCOM C/C++ and DOS/4GW from Carlos Hasan.
- Questions to the library should be directed
- to:
- hbsoftware@aol.com, Tel.: (707) 451-9653
-
-
-
-
-
- press esc to return.
-